as of Oct. 3rd 2014, Paddle Puck, Petscii Paint, TankGame, Night Of The Living Nerd, Dynamic Color Gradient Generator and Flying Saucers Attack are open source, re-released under the MIT license and their assets(with some exceptions) are released under the CC BY-SA 4.0 license (check the LICENSE.txt in each archive for details)
Refugee Lib ~ (wip) open source javascript library for making games and tools
Pro Motion Color Balance Plugin ~ a plugin I wrote to add color balancing to Cosmigo's Pro Motion
Paddle Puck ~ my first two player network game prototype
PETSCII paint ~ a tool I wrote for creating C64 charset art
TankGame ~ my first two player game project
Night Of The Living Nerd ~ a two man team effort for Speedhack2007
Chickens ~ a legendary puzzle game by Andrei Ellman for which I made graphics and animations
Dynamic Color Gradient Generator ~ a tool I wrote for creating non-trivial gradients
Flying Saucers attack ~ my first completed game project
Pro Motion Color Balance Plugin ~ last updated on March 2nd 2015 

In February 2015, Helm[1] started a topic on color balancing Pixel Art on Pixelation[2]. A wish was expressed how it would be nice to have a plugin for Cosmigo's Pro Motion[3] which could do color balancing. I had look-into-Pro-Motion-plugin-development on my things-I-would-like-to-try-sometime list for some time already so I took this opportunity to develop a plugin like that. The result is presented on this website. The initial version did not attempt to preserve the brightness in the output but after Ai[4] and DawnBringer[5] kept going on about how useful brightness preservation is, I implemented an optional brightness preservation strategy as well.

project downloads
v201503b ~ binary and usage instructions included

[1] ~ Helm's Pixel Art gallery on PixelJoint
[2] ~ Pixelation (Pixel Art Community)
[3] ~ Cosmigo's Pro Motion (Pixel Art Software)
[4] ~ Ai's Pixel Art gallery on PixelJoint
[5] ~ DawnBringer's Pixel Art gallery on PixelJoint

click on the thumbnails to switch between screenshots
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