as of Oct. 3rd 2014, Paddle Puck, Petscii Paint, TankGame, Night Of The Living Nerd, Dynamic Color Gradient Generator and Flying Saucers Attack are open source, re-released under the MIT license and their assets(with some exceptions) are released under the CC BY-SA 4.0 license (check the LICENSE.txt in each archive for details)
Refugee Lib ~ (wip) open source javascript library for making games and tools
Pro Motion Color Balance Plugin ~ a plugin I wrote to add color balancing to Cosmigo's Pro Motion
Paddle Puck ~ my first two player network game prototype
PETSCII paint ~ a tool I wrote for creating C64 charset art
TankGame ~ my first two player game project
Night Of The Living Nerd ~ a two man team effort for Speedhack2007
Chickens ~ a legendary puzzle game by Andrei Ellman for which I made graphics and animations
Dynamic Color Gradient Generator ~ a tool I wrote for creating non-trivial gradients
Flying Saucers attack ~ my first completed game project
Night Of The Living Nerd ~ last updated on September 26th 2007 

Night Of The Living Nerd was created for the friendly Speedhack[1] 72 hours game development competition in 2007. I made the concept, wrote the code and slapped up the graphics and sound effects with almost no sleep during the competition while Pedro Avelar Gontijo contributed the epic music and came up with the name for the game. In this game you have to shoot everything that moves to score points and to prevent the zombies from getting through to your code safe. Detailed information about how the random competition rules were implemented are inside the archives readme file.

project downloads
for Windows ~ C++ source is included (for compiling you need Allegro4[2])
for MAC ~ ported and universal binary provided by Jay Bernardo of loomsoft[3]

project links
depot page ~ on
gp2x version ~ looks like someone ported it to that homebrew console

[1] ~ Speedhack 72 hours game programming competition on
[2] ~ Allegro game programming library (API4) on
[3] ~

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